Divergent melee splash. Reply. Divergent melee splash

 
 ReplyDivergent melee splash  Enter Lunaris Temple, kill Piety and get Skillpoint in town Get Imperial Gardens Waypoint, finish Trial of Ascendancy and optionally get plum for fairgraves

- Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130%. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. 9. If you can afford the Divergent version of the game. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. This is because the unintended interaction of Melee Splash cleaving on. So, yeah they aren't comparable price wise. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. - Divergent Melee Splash is sick, get one when you can HIGHLY RECOMMENDED, put it in Squire and your vicious spiders deal 15% more damage to surrounding enemies LOL. Awakened Fire Penetration. hi, This is definitely the the powerful character I have played in a long time and it was fairly cheap to gear. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Ive also seen people use that with divergent melee splash for a 100% more multi and skipping the need to gem swap at the boss. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. So clearly (hah) it's not necessary at top level. But melee splash also interrupts the pulse chain, and makes your clear worse. Every target hit will splash, hydrosphere can be hit and splashed off. - Use Divergent Melee Splash vs normal Melee Splash - alternate quality solve "less damage" output - Use Anomalous Withering Touch - 20% inc skill effect duration is a huge) - so on so forth. The issue with melee isn't (and never has been) damage, it's damage projection. Oh and another important aspect of scaling here is minion jewels, Spiders scale really. Awakened Multistrike Support Attack, Melee, Support. At bigger budget ashes etc. Additional Effects. Corrupted Yes. Ruthless was replaced by Divergent Melee Splash. Business, Economics, and Finance. Decent mapper, especially with divergent Melee Splash. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Target additional enemies works with (divergent melee splash) and can effectively double/triple dps against multiple bosses (invitations, simulacrum, uber exarch after. Reply. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. You want chaos. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills,. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. My character is level 92 and saving for aegis. Contribute. This is very effective. This alongside our strike skill targeting 4 additional nearby enemies (3 from Woke Ancestral Call, 1 from Tribal Fury anoint) makes screens absolutely melt with 1/2 punches. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. 5. 373. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. Supported Skills Repeat 3 additional times. I would pick haste since it helps your movement speed as well. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . Divergent Melee Splash Support, Melee Splash Support. 373. Wiki wiki. Which is then multiplied by the amount of mobs. GLOVES The gloves are Triad Grip with 1 red and 3. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. The Last To Die - Path of Exile. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 3. Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. As far as Sirus goes, you did great for your first time. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. Ruthless. gem swap to multistrike for bossing. Envy. Pulled off right it functionally doubles the spider's damage output I suppose on single target, so about 12mil Sirius/Shaper DPS. Voidforge wants flat phys and phys damage, and lots of it. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. Ive done so far only 1 round of conquerors and sirus, but I got this new Sirus at phase 4 down in 3. Melee minions, with divergent melee splash, they are basically hitting enemies twice Projectile attack builds, with vengeant cascade, your projectile hits an enemy twice (must only have exactly 1 split or 1 pierce, no fork no chain) On top of my head these are some of the stuff i can think off. . 239. Divergent melee splash 20/23 has a more damage multiplier with no downside. That will cause melee splash around. Divergent gives full damage to everything you splash to. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Some neat things that Boneshatter can take advantage of: Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Good call. - you can use the Hydrosphere trick on bosses. I tested dot capped fang build with and without divergent melee splash in sim 30 with double explode, and got the same rewards for both. Name;. Divine ire to spawn the spiders. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. Most Valuable Gems 3. 6k. Divergent. Rare Monster Modifiers. Also would like some advise on Necro vs. Divergent Melee Splash, Amo Withering Touch and Multi strike Reply OanSur •. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. The Barracks is a part of the Monastery where The Smith resides. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Summon Raging Spirit can drop anywhere. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. Divergent Melee Splash Support, Melee Splash Support . Divergent Melee splash is way better than awakened version. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Boneshatter and melee splash. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. Same works with stuns as well. I'm running divergent melee splash, multistrike, and withering touch 100% of the time in my build. At bigger budget ashes etc. Well, with multistrike they do it twice per cast, four times if you include the splashes. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. It is adjacent to the Outer Cloister and the Jail. Recipes. Then, the projectile from your own lightning bolt also hits… thus double hitting. Reply BlackHairSasha. Supported Attacks deal (0-19)% more Damage with Bleeding. you can simply apply arcanist brand and not spin on top of the boss to still utilize the effect. 15. This is a MUST have. inquisitor? HP/ES hybrid with. The area of effect created by Melee Splash has a base radius of 14 units. 4. 3. for. Power Charge On. •. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Sounds like an unfortunate side effect, because its a solid. So we get around ~20M; we don't lose that much from the hydrosphere change. Profane Bloom is pretty unnecessary in my opinion. but now after the support gem nerf it's totally viable to switch out your weakest support gem for Divergent Melee Splash and use the same mechanic on any strike skill. Gl on improving ;) ReplyLevel 100 CI Summon Raging Spirit Necromancer 3. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. Awakened Minion Damage. Hydrosphere seems to still work with Divergent Melee Splash according to polo here, with the very explicit caveats. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Trade . 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Competition doesn’t sleep, especially in the City and aboard the Cancha Del Mar. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. You do lose alot not pathing to the left of the tree. You can already do some shenanigans with divergent melee splash. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Look at awakened unbound too. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. This is because the unintended interaction of Melee Splash cleaving on. 10, Links; Divergent Melee Splash Support PoE; Leftmost 2 Magic Utility Flasks constantly apply their Flask Effects to youDivergent Melee Splash Support (20 / 20) Convocation (20 / 20) Haste (21 / 20) Divergent Inspiration Support (20 / 20) Divine Blessing Support (20 / 20) Raise Spectre (21) Summon Carrion Golem (21 / 20) Feeding Frenzy Support (20 /. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. Tree Preview. Divergent Melee Splash Support. Dvergent splash like doubles the mapping speed. You might know that divergent melee splash + hydrosphere doubles your dps. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. For skills with melee splash, you basically place the hydrosphere on top of the boss and the strike will hit the boss as well as the. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. in isn't affiliated with or endorsed by Grinding Gear Games in any wayAt the moment I'm using Melee Splash instead of Multistrike for mapping which gets the job done perfectly, but will likely pick up asenaths and go back to multi. It feels kinda jank though and from what I've seen you need some. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 5% increased Attack Speed 3% increased Damage 10%. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Requires Level 10 Dive through enemies, dealing weapon damage. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Season 7. Your gloves aren't from this world. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L . For buff use bloodrage. She can reset your Blood Crucible passives for 10 Orb. Level: 1–20. In general strikes don't get that much for gem levels, with some exceptions like lightning strike where u get 1 more proj etc. Problem is, if you're not abusing this mechanic you're losing out on running a support acting as the BEST clear speed increase gem aswell as a support literally. ago. 6k. Wiki wiki. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Life: 4,302 132%pobb. - Void Beacon jewels, flesh and flame. 0. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Awakened Fire Penetration. I killed Sirius, Eater of world, Searing exarch. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Supported Attacks have 25% chance to cause Bleeding. Get Inspiritation instead, solves mana issues too. Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 6. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Get a divergent melee splash. Trade . Divergent melee splash helps a ton. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. Every four seconds gain a new affinity cycling between Fire, Cold, Lightning, Physical and Chaos. Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1%. I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. for. Increased Melee Splash radius by 17%. Hydro - essentially copies your damage offering you either 59% or 100% more depending on regular or divergent melee splash You want to have nearly 100% berserk uptime on bosses which is obtainable due to them offering you 20 power per cry, you want your hydro placed on top of them. Awakened Melee Splash Support. 4. For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 20. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). You'll also want to grab a Divergent Bone Offering and annoint Charisma to your amulet. I also noticed higher rewards in simulacrum. Monsters gain 10% increased Maximum Life each time they are Revived. Divergent vs Awakened melee splash support. Up to you though. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. But it's easy to try out and see what you like the best. Divergent Melee Splash Support. The biggest impact (and lowest cost) change I can see for DPS is including Hydrosphere and switching Minion Damage with Divergent Melee Splash. 0. Raise Spiders - Arakaali's Fang Support Gems Divergent Melee Splash > Awakened Minion Damage > Divergent Multistrike Divergent Melee Splash so there won't be any damage penalties from Splash which will be beneficial for our Hydrosphere set up - check explanation on "Hydrosphere" below. If not . Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). Divergent; Phantasmal; Most gems do not have all four types of quality; awakened support gems do not have any alternate qualities. Level 20. Big upgrades (but also expensive) would be a good Watcher's eye and Divergent Melee Splash (this one is huge - that's also a reason for its price). maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Divergent Melee Splash Support for 666. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Trade . 3. 2 metres to Melee Strike Range. I believe with divergent splash its straight up 2 times multiplier on a single target. That's also why divergent melee splash is better than awakened, the multiplier and interaction with hydrosphere basically doubles damage. 2 days agoFantasy. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. Cost & Reservation Multiplier: 130%. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. With Diverget melee splash they will do more aoe damage than with awakened. Swap it out for multistrike for bossing. Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. 1 seconds after being Summoned: 20: Item acquisition. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Level 95 Hybrid Cyclone Occultist 3. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. - Void Beacon jewels, flesh and flame. GLOVES The gloves are Triad Grip with 1 red and 3. Additional Effects per 1% Quality: Supported Attacks deal 0. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. So not much change there. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. It's. Cannot support Vaal skills, channelling skills or triggered skills. I started to get more 6 orbed rewards, and less 4 orbed rewards. Another is to grab a Squire and reformat the build to accommodate, but losing Aegis means losing a pretty substantial defensive tool. +0. Is it. [PoE 3. Use anomalous convocation for the 40% minion move speed. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 10 months ago. Thinking about dropping melee splash and minion life to use anomalous despair+ intuitive link on AG for massive chaos res shred. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. ago. now you put hydro on the boss and smack him. hey i gave it a good first test in my 2 years+ of poe, was always afraid of the negatives but anyway tested it and i liked it actually. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. Melee Splash has been added to the game. Cannot be supported by Multistrike. Reply MayTheMemesGuideThee •. Divergent Power Charge On Critical Support Divergent Power Charge On Critical Support is an Alternate Quality gem of Power Charge On Critical Support. Divergent. Divergent Melee Splash Support. for. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. The awakened melee splash is about 5-7c. Disclaimer: In my 3. Buy. Free skill-sockets. - Amanamu's gaze update. Divergent Melee Splash Support. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. PoEDB provides things come out each league, as well as items, uniques. This sounds more like an intended feature than a bug. Instead srs' small melee splash in multitarget high density content the HoA is definitive much faster clearing with the 35-40 projectiles of awakened fork and sniper's mark and it's unique range of tail. 0. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. Chance to Poison Support 82%. Buy. Awakened Multistrike Support. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Gooood. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. because a 20/20 version still has -1% less damage. Generosity. You could sacrifice some of that dps via opportunity cost (like melee splash support) for clearing. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Monsters gain 10% increased Attack and. Free skill-sockets. g. 13] 100% Delirious, Low Budget: Successful, Divergent Melee Splash - YouTube Path of Building: Splash would only be for. Main Skill Mode (5+ links) Normal 100%. Cast when Damage Taken. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. Recipes. Most awakened gems are ~40% more damage mulitpliers. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. With 139% quality its almost 280% MORE burning damage. Divergent/ or awakened Melee Splash - more damage for arakaali's. Very fun build I can kill anything in the game deathless. Divergent: Maximum 0. Corrupted No. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". 1. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Although we lose the default Area of Effect. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). 5% increased Melee Physical Damage Supported Skills have +0. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent/ awakened melee splash - more damage. swap multistrike to kill bosses if u need or if u are doing sanctum. Free skill-sockets. Empowered Elements. 0. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). More dps. Level 21. 59 damage multiplier if you set up hydrosphere correctly for the splash to overlap. I really enjoyed it in expedition league but it's pretty pricey, you'll want some good cluster jewels. 0. Determination. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions. Auras. 3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock unbuffed, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up. You hit 4 times with both Vaal wells down: 1 melee, 1 projectile, and 2 vaal well projectiles. Divergent Melee Splash Support 24%. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used.